Vex Appeal is a weblog and collection of projects by Guy Parsons, a game designer, online community and digital strategy dude in London, England. Read more about the saucy butcher boy here.

Portrait of the artist as a young man.

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projects:

law 37 / sleeper cell / lets change the game 101 things in 1001 days
psychopatch
LOLgod

elsewhere on the internets:

flickr
myspace
zoominfo
linkedin
facebook

guy.lewis.parsons@gmail.com

vexy young things:

jey biddulph
mike jewell
roo reynolds
dan hon
adrian hon
naomi alderman
steve peters

previously on vexappeal:

Train of thought "Love Is Like A Bottle Of Gin..." Links for FAME people They Tell Stories Ffffudging it slightly On having a rank Bunny People will see me and cry Let's all go fly a kite One Word

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Vex Appeal

J.C Leyendecker and Team Fortress 2
Friday, March 14, 2008

At FAME I talked a bit about drawing inspiration from new sources and one of the things I touched on was TF2's art originating from old school commercial illustration. Alas I couldn't find very good examples from trusty Google Image Search, but now (a day late) I've found Valve's slide deck about the design process (PDF), which is worth checking out. Although the second half gets crazy and algorithmic. Anyway, PICS - click to see full size.



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1 Comments:

Blogger Louise Roberts said...

Thanks for this, the slideshow was a great read and as you saw I gratuitously stole your images!
Thanks again for the lecture the other week, and if you're still after artists for your next project I can wing a portfolio your way.

12:06 AM  

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