Vex
Appeal is a weblog and collection of projects by Guy Parsons, a game designer, online community and digital strategy dude in London, England. Read more about the saucy butcher boy here.
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So, I'm leaving Mind Candy in a month or so's time.
It's been a fantastic ride with some extremely talented colleagues and, equally, the insanely wonderful members of the Perplex City community, whom it has been a sincere privilege to serve. Along the way I've fretted over customer support, produced video podcasts, organised events, designed puzzles, spent long evenings in deeply involved discussion at the local pub, impersonated a busker, struggled to describe my job to my parents, and quietly become the fourth most long-standing employee. All in all - a total blast, and a dizzy ascent from ARG n00b to my current role as Game Designer. I'm looking forward to spending my final month working on some extremely fun writing assignments for the ever more ass-kicking [REDACTED] project, before moving on to fresh new challenges elsewhere. Sometimes it's just time for a new start, you know?
What sort of challenges will they be? Well, more stuff to do with community building, social media, customer conversations, interactive entertainment, online narrative and other exciting webby concepts, I hope. There's vast swathes of the corporate landscape that are only just latching onto this sort of stuff, so hopefully whatever ends up being next, I can help a few more people 'get it.' (Which doesn't necessarily mean getting an island in Second-bleedin'-Life.)
In the meantime, I'll be retrospectively blogging about the Perplex City community managing experience, and talking about Perplex City, ARGs, chaotic fiction and more besides at The Writer/Reader Mashup seminar, London, on September 27th. (It's free!)